|PRIZE||GAME TITLE||Developer/Team||Country Area|
|Best Narration||Raji: An Ancient Epic||NODDING HEADS GAMES||India|
|Best Audio||Figment 2: Creed Valley||Bedtime Digital Games||Denmark|
|Best Visual Art||Vigil: The Longest Night||Glass Heart Studio||Taiwan|
|Best Design||Plebby Quest: The Crusades||PiedPipers Team||Korea|
|Best Innovation||Word Game||Team9||Taiwan|
|Best VR Game||The Lost Foxfire||Keio-NUS CUTE Center||Singapore|
|Best Mobile Game||Papertrail||Newfangled Games||United Kingdom|
|Grand Prix||Raji: An Ancient Epic||NODDING HEADS GAMES||India|
|Winners Circle Award
Sponsored By Xsolla
|Raji: An Ancient Epic||NODDING HEADS GAMES||India|
Game Title: Raji: An Ancient Epic
Developer/Team: NODDING HEADS GAMES (India)
Raji: An Ancient Epic is an action-adventure game set in ancient India. A young girl named Raji has been chosen by the gods to stand against the demonic invasion of the human realm. Her destiny? To rescue her younger brother and face the demon lord Mahabalasura.
Game Title: Figment 2: Creed Valley
Developer/Team: Bedtime Digital Games (Denmark)
Creed Valley is an adventure game set in the human mind. Make your way through mind-bending puzzles, musical boss fights and surreal landscapes
Game Title: Vigil: The Longest Night
Developer/Team: Glass Heart Studio (Taiwan)
《Vigil: The Longest Night》 blends 2D side-scrolling action with subtle cosmic, and outright body, horror. In a world without sunlight, Leila, a member of the Vigil, returns to her hometown in search of her lost sister and becomes lost in a world of unimaginable terror as she uncovers the secrets of the town and source of evil that plagues the surrounding countryside. Vigil highlights a detailed art style inspired by paintings from the medieval period and influenced by the art of Chinese Paper Cutting. It takes inspiration from classics like Castlevania and modern marvels like Salt & Sanctuary and Bloodborne. We hope that Leila’s tale will catch your attention with its precise and technical combat along with its rich and strong narrative — a unique tale of eldritch horror that blends Lovecraftian prose and Taiwanese culture.
Game Title: Plebby Quest: The Crusades
Developer/Team: PiedPipers Team (Korea)
Survive ambitious rulers dreaming of an empire, outsmart treacherous neighbors longing to burn your spoils, and navigate the religion’s predictably unreasonable demands; you need ask only one question as you build your legacy – “Will you burn them, or be burnt?
Game Title: Word Game
Developer/Team: Team9 (Taiwan)
Word game is literally a game of words.
Words are not only composing narratives and interfaces, but also representing objects, characters and scenes.
Player controls "I" to challenge puzzles composed of words. When "I" appears a secret room, in-game narrative clearly tells "I" that "there is no door”. However, in the world of word game, "I” can walk through the "door” because there is a “door”.
“I" should find clues between lines, delete words to change the meaning of sentences, or shift words to rewrite facts. “I” must be wise and brave enough complete the mission of words.
May the best "I” win!
Game Title: The Lost Foxfire
Developer/Team: Keio-NUS CUTE Center (Singapore)
The Lost Foxfire is a novel multisensory Virtual Reality (VR) game that uses sensory feedback (heat & smell) to engage players in an immersive VR gaming experience as players don a headset and a suit equipped with five heat modules to sense heat on the front, back, left, right of the neck, and one for the face together with a smell module.
The gameplay is to chase after a fox spirit that enjoys setting things on fire. Players must prevent the spirit from burning down a sacred temple by weakening the spirit using a fire extinguisher. However the fox is a cunning spirit that is able to create fake clones of itself. Players have to rely on heat and smell feedback to find the real one. The sensory cues pushes traditional VR gaming boundaries beyond conventional sense of sight and hearing but also touch and smell to win the game.
Game Title: Papertrail
Developer/Team: Newfangled Games (United Kingdom)
A top-down, narrative-driven puzzle game, where different levels exist on both sides of a piece of paper. These levels can be folded over, merging the worlds, and allowing the player to pass freely between them.
Yearning for her ailing grandmother, Alice daydreams of being in two places at once - her new life in the big city, and her hometown back with her family. As the line between daydream and reality blurs, she finds her two lives inexplicably linked.